Todd Howard calls Fallout 76 and Starfield a "creative detour" as he gives an Elder Scrolls 6 development progress update, ...
Opinion | The Elder Scrolls 6 returning to Bethesda's roots is music to my ears – assuming it isn't just lip service ...
Todd Howard, the creative director at Bethesda Game Studios, has given fans a tease as to what to expect from The Elder Scrolls 6 - but caveats it by reminding us that it’s still a while away just yet ...
Almost all of Bethesda is working on The Elder Scrolls 6, including outside partners, and Todd Howard says the teams are 'really happy where it's at' ...
The Elder Scrolls 6 was first announced back at E3 2018 with a cinematic trailer that gave away very little about the game.
Bethesda Game Studios director Todd Howard offered up some new details on "The Elder Scrolls 6." ...
Ben is a News Writer at Pure Xbox, and is a fan of action, racing and straight-up shootin' in any Xbox game he can get his hands on. When he's not clutching an Xbox controller like his life depends on ...
The immersive quality of RPGs is something Bethesda has struggled with in the past, but other inspirations could help correct ...
Bethesda game director Todd Howard recently emerged blinking into the light of day for an interview with Greg Miller on the ...
Like many Elder Scrolls fans, I am increasingly invested in hearing basically anything about what’s happening with Elder Scrolls 6. And in recent months, it feels like Bethesda’s Todd Howard is ...
To be fair to Howard, though, he does clarify that The Elder Scrolls 6 will use a new version of the Creation Engine (as you'd rightly hope): "We’ve spent the last several years bringing Creation ...