As one of the more iconic bugs in gaming history, reaching level 256 in the Pac-Man arcade game would cause half of the screen to be rendered in a jumbled mess. The left of the screen would appear ...
[Glen] is tackling this with a port of Pac Man to the Radio Shack Colour ... the ported instructions makes debugging much easier. Level 256 as seen in [Glen]’s port. There was plenty of hand ...