Jack Coleman (He/Him) is a Lead Editor from Ireland. This is his third full year in games media, having previously worked freelance for various outlets, including NME. A lifelong gamer, Jack is ...
Super Smash Bros stopped having in-game CG story cutscenes because overseas media outlets kept leaking them before the game had released, according to the series director. In the latest video on Super ...
Game development legend Masuhiro Sakurai stopped making fancy character reveal cutscenes in Super Smash Bros. because they kept leaking online. Sakurai, the creator of Super Smash Bros, released a ...
Masahiro Sakurai chimes in why we’re no longer seeing CGI cutscenes. Super Smash Bros. has continued to be a massively popular fighting video game franchise. Since its launch on the Nintendo 64, ...
Well, it’s apparently because the clips kept getting leaked, Super Smash Bros. creator Masahiro Sakurai says in a video posted to his YouTube channel. The cutscenes, which Sakurai stopped including ...
In Masahiro Sakurai’s latest Youtube video, he detailed how story leaks for the Super Smash Bros Brawl Subspace Emissary mode led his team to stop making mid-gameplay story cutscenes for later games.
Ever since Masahiro Sakurai started his “Creating Games” channel on YouTube, gamers of all types have been drawn to his videos for numerous reasons. The biggest being that the videos were well crafted ...
Super Smash Bros. Ultimate is painted with much acclaim from critics and fans alike, but one game before it often gets maligned by fans: Super Smash Bros. Brawl. Tripped up by its controversial own ...
Aku is a Features and Guides Writer from South Carolina. He has previously worked extensively at The Games Cabin. He specializes in Nintendo-related topics and is highly skilled at a variety of games.
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