During the final part of the introductory video to Ricardo Miranda Zuñiga’s online artwork Dentimundo [World of Teeth, 2005], we see a middle-aged man in a blue suit, pointing to the sky, while a ...
Up next in our 25 on 25 series internet ambient artist Chia Amisola recalls the impactful "queers in love at the end of the world" by Game Designer Anna Anthropy. This interactive ten-second narrative ...
Join MTA Arts & Design in celebrating creativity and innovation with the Digital Art Program Open Call. This exciting opportunity invites talented artists to showcase their work in a dynamic public ...
Priority application deadline: February 15, 2025. All applications received by 2/15/25 will be fully reviewed. The position will remain open until filled. Part-Time, Hybrid / Flexible: 20 hours/week ...
“Let’s Play Majerus G3” explores a previously unexplored aspect of artist Michel Majerus’s archive: his laptop. Majerus (1967–2002) was a painter who used the computer extensively, incorporating ...
The School of Machines, Making & Make-Believe is a non-profit organisation dedicated to the imaginative exploration of art, technology, design, and human connection. We develop unique programs to ...
This new series showcasing works from the history of born-digital art is made possible with support from Teiger Foundation. Created during a period of increasing corporatization online, the works in ...
Measuring and understanding digital emissions is becoming a popular sub-topic of sustainability in the arts and culture sector. So much of the work we do in the digital art community and within the ...
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