Shader Model 5.0 is old, having come out in 2009 with DirectX 11. It's long overdue for some innovation and a few changes to make it better than it is. Sure, games look great using the underlying ...
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Microsoft announces Shader Model 6.10 preview with neural rendering for all GPUs, not just Nvidia's
Much of the die space of modern GPUs is given over to functionality that's not part of the traditional rendering pipeline. Sometimes, that feels like a bit of a waste. Which is why Microsoft's new ...
Use left and right arrow keys to seek audio. Microsoft has released a preview of Shader Model 6.10 in the new AgilitySDK 1.720-preview build. The update brings several changes, including tweaks to ...
Microsoft has announced DirectX 12 Shader Model 6.9 along with a set of Direct3D 12 improvements that target both shader authoring and the runtime plumbing behind modern engines. The update is framed ...
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