1 - Import the player.cs file to your Scripts folder at you Unity project 2 - Create a player object 3 - Add the player script to your player object 4 - Add Both CharacterController and NavMesh Agent ...
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For technical details, see blog post: UniTask v2 — Zero Allocation async/await for Unity, with Asynchronous LINQ For advanced tips, see blog post: Extends UnityWebRequest via async decorator pattern — ...