High dynamic range (HDR) images are increasingly employed in games and interactive applications for accurate rendering and illumination. One disadvantage of HDR images is their large data size; ...
Learn why Monster Hunter Wilds TU4 can produce texture loading errors and how to address them. This guide covers common symptoms, causes like high-res texture packs and driver issues, and practical ...
In this workshop, we’ll explore the process of relighting a 3D environment in Unreal Engine, taking inspiration from Luminism ...
Abstract: While model-mediated teleoperation (MMT) is an effective alternative for ensuring both transparency and stability, its potential in transmitting surface haptic texture is not yet explored.
This is a Unity 3D package and set of source files that allows the ability to use AMQP within Unity 3D projects. For now the initial support will be solely based around the .NET RabbitMQ client.
Abstract: In this paper, we suggest a foldable device that renders the shape and texture in Virtual Reality called Deep-Texture. We devised Deep-Texture to achieve effective haptic feedback with ...
Using up to 4 non-important/vertex unity lights Remaining lights are added to SH Color Texture allows using the lowest mip (average color of the texture) as the light color, for example with video ...
The production of high-quality three-dimensional assets has long been constrained by the technical expertise and time investment required to create professional-grade models. Hyper3D, the flagship ...